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Script
```<html> <head> <style> #gameContainer { width: 100%; height: 100%; } </style> </head> <body> <script src="mraid.js"></script> <script> window.addEventListener("message", function (event) { // Check if the message is from the game frame if (event.source !== gameFrame.contentWindow) return; // Handle the game event if (event.data.type === "gameEvent") { handleGameEvent(event.data.data); } }); function handleGameEvent(eventData) { console.log("opening store"); mraid.openStoreUrl("https://multiplayer.com.tr"); } </script> <div id="gameContainer"> <iframe id="gameFrame" src="https://cdn.multiplayer.com/playable5/index.html"></iframe> </div> <script> var configure = function () { //configureCss(app._fillMode, app._width, app._height); // do the first reflow after a timeout because of // iOS showing a squished iframe sometimes setTimeout(function () { const container = document.getElementById("gameContainer"); const gameFrame = document.getElementById("gameFrame"); function setFrameDimensions() { gameFrame.width = container.offsetWidth; gameFrame.height = container.offsetHeight; if (window.mraid) { var mraidSize = mraid.getMaxSize(); windowWidth = mraidSize.width; windowHeight = mraidSize.height; console.log("window is mraid"); } gameFrame.contentWindow.postMessage({ width: container.offsetWidth, height: container.offsetHeight }, "*"); } setFrameDimensions(); window.addEventListener("resize", setFrameDimensions); }); }; window.mraid && "ready" !== mraid.getState() ? mraid.addEventListener("ready", configure) : configure(); </script> </body> </html>```
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Performance Summary

4

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2

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1KB

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2KB

Content Size

196.0ms

Dom Content Loaded

170.0ms

First Paint

258.0ms

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