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<!DOCTYPE html> <html lang="hi"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no"> <title>Couple Position Game</title> <style> body { font-family: 'Arial', sans-serif; background-color: #ffe4e1; text-align: center; margin: 0; padding: 20px; touch-action: none; } h1 { color: #d81b60; font-size: 24px; } .card-container { position: relative; width: 300px; height: 300px; margin: 20px auto; border: 8px solid #fff; border-radius: 15px; box-shadow: 0 10px 20px rgba(0,0,0,0.2); background-color: #fff; overflow: hidden; } #canvas { position: absolute; top: 0; left: 0; z-index: 2; cursor: crosshair; touch-action: none; } .result-layer { position: absolute; top: 0; left: 0; width: 100%; height: 100%; display: flex; flex-direction: column; align-items: center; justify-content: center; z-index: 1; background: #fff; } .position-name { font-size: 28px; font-weight: bold; color: #d81b60; margin: 0; } .instruction { font-size: 14px; color: #555; margin-top: 10px; padding: 0 10px; } .btn { background-color: #d81b60; color: white; border: none; padding: 12px 25px; font-size: 18px; border-radius: 25px; cursor: pointer; margin-top: 20px; box-shadow: 0 4px 10px rgba(0,0,0,0.3); } .btn:active { transform: scale(0.95); } </style> </head> <body> <h1>पिंक स्क्रैच कार्ड गेम ❤️</h1> <p>अगली पोजीशन जानने के लिए कार्ड घिसें!</p> <div class="card-container"> <div class="result-layer"> <p id="pos-name" class="position-name">Missionary</p> <p id="pos-desc" class="instruction">यह एक आरामदायक और क्लासिक पोजीशन है।</p> </div> <canvas id="canvas" width="300" height="300"></canvas> </div> <button class="btn" onclick="resetGame()">अगला कार्ड लाएं</button> <script> const positions = [ {name: "Missionary", desc: "आमने-सामने की क्लासिक पोजीशन।"}, {name: "Doggy Style", desc: "पीछे से घुटनों के बल वाली पोजीशन।"}, {name: "Cowgirl", desc: "लड़की ऊपर, लड़का नीचे।"}, {name: "Spoon", desc: "दोनों एक तरफ करवट लेकर।"}, {name: "The Bridge", desc: "कमर को थोड़ा ऊपर उठाकर।"}, {name: "The Lotus", desc: "बैठकर एक-दूसरे को गले लगाकर।"}, {name: "Standing", desc: "दीवार के सहारे खड़े होकर।"} ]; const canvas = document.getElementById('canvas'); const ctx = canvas.getContext('2d'); let isDrawing = false; function init() { // रैंडम पोजीशन चुनें const randomPos = positions[Math.floor(Math.random() * positions.length)]; document.getElementById('pos-name').innerText = randomPos.name; document.getElementById('pos-desc').innerText = randomPos.desc; // सिल्वर कोटिंग बनाएँ ctx.globalCompositeOperation = 'source-over'; ctx.fillStyle = '#C0C0C0'; ctx.fillRect(0, 0, 300, 300); // "Scratch Me" टेक्स्ट ctx.fillStyle = '#888'; ctx.font = 'bold 20px Arial'; ctx.fillText('यहाँ स्क्रैच करें!', 80, 150); } function scratch(e) { if (!isDrawing) return; const rect = canvas.getBoundingClientRect(); const x = (e.clientX || e.touches[0].clientX) - rect.left; const y = (e.clientY || e.touches[0].clientY) - rect.top; ctx.globalCompositeOperation = 'destination-out'; ctx.beginPath(); ctx.arc(x, y, 25, 0, Math.PI * 2); ctx.fill(); } canvas.addEventListener('mousedown', () => isDrawing = true); canvas.addEventListener('mouseup', () => isDrawing = false); canvas.addEventListener('mousemove', scratch); canvas.addEventListener('touchstart', (e) => { isDrawing = true; scratch(e); }); canvas.addEventListener('touchend', () => isDrawing = false); canvas.addEventListener('touchmove', (e) => { scratch(e); e.preventDefault(); }); function resetGame() { init(); } init(); </script> </body> </html>
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