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Script
<!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no"> <title>Neon Snake</title> <style> body { margin: 0; overflow: hidden; background: #000; display: flex; justify-content: center; align-items: center; height: 100vh; font-family: sans-serif; } canvas { background: #050505; border: 2px solid #333; box-shadow: 0 0 20px #0ff; } #ui { position: absolute; top: 20px; color: #0ff; font-size: 24px; text-shadow: 0 0 5px #0ff; pointer-events: none; } </style> </head> <body> <div id="ui">SCORE: 0</div> <canvas id="gameCanvas"></canvas> <script> const canvas = document.getElementById('gameCanvas'); const ctx = canvas.getContext('2d'); const scoreUI = document.getElementById('ui'); // Set canvas to a square that fits the screen const size = Math.min(window.innerWidth, window.innerHeight) - 40; canvas.width = size; canvas.height = size; const grid = 20; const tileCount = canvas.width / grid; let score = 0; let snake = [{x: 10, y: 10}]; let food = {x: 5, y: 5}; let dx = 0; let dy = 0; let nextDx = 0; let nextDy = 0; function gameLoop() { update(); draw(); setTimeout(gameLoop, 100); // Speed control } function update() { dx = nextDx; dy = nextDy; if (dx === 0 && dy === 0) return; // Wait for first move const head = {x: snake[0].x + dx, y: snake[0].y + dy}; // Wall Collision if (head.x < 0 || head.x >= tileCount || head.y < 0 || head.y >= tileCount) return reset(); // Self Collision for (let i = 0; i < snake.length; i++) { if (head.x === snake[i].x && head.y === snake[i].y) return reset(); } snake.unshift(head); // Food Collision if (head.x === food.x && head.y === food.y) { score++; scoreUI.innerText = `SCORE: ${score}`; spawnFood(); } else { snake.pop(); } } function draw() { ctx.fillStyle = '#050505'; ctx.fillRect(0, 0, canvas.width, canvas.height); // Draw Snake snake.forEach((part, i) => { ctx.fillStyle = i === 0 ? '#0ff' : '#008888'; ctx.shadowBlur = i === 0 ? 10 : 0; ctx.shadowColor = '#0ff'; ctx.fillRect(part.x * grid, part.y * grid, grid - 2, grid - 2); }); // Draw Food ctx.fillStyle = '#f0f'; ctx.shadowBlur = 15;
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Performance Summary

1

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1

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3KB

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3KB

Content Size

96.0ms

Dom Content Loaded

116.0ms

First Paint

96.0ms

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