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<!DOCTYPE html> <html lang="hi"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no"> <title>GTA 5 Mini Game</title> <style> * { margin: 0; padding: 0; box-sizing: border-box; } body { background: #222; overflow: hidden; touch-action: none; font-family: sans-serif; } canvas { display: block; background: #5c9442; margin: 0 auto; } .controls { position: absolute; bottom: 20px; left: 50%; transform: translateX(-50%); display: grid; grid-template-columns: repeat(3, 55px); grid-template-rows: repeat(2, 55px); gap: 10px; } .btn { background: rgba(0,0,0,0.6); border: 2px solid #fff; border-radius: 50%; color: #fff; font-size: 22px; display: flex; justify-content: center; align-items: center; user-select: none; } .btn:active { background: #fff; color: #000; } #up { grid-column: 2; grid-row: 1; } #left { grid-column: 1; grid-row: 2; } #down { grid-column: 2; grid-row: 2; } #right { grid-column: 3; grid-row: 2; } #info { position: absolute; top: 10px; left: 10px; background: rgba(0,0,0,0.7); color: #fff; padding: 6px 12px; border-radius: 5px; font-size: 14px; } </style> </head> <body> <div id="info">🏠 GTA 5 2D - Michael's Mansion</div> <canvas id="game"></canvas> <div class="controls"> <div class="btn" id="up">β–²</div> <div class="btn" id="left">β—„</div> <div class="btn" id="down">β–Ό</div> <div class="btn" id="right">β–Ί</div> </div> <script> const canvas = document.getElementById('game'); const ctx = canvas.getContext('2d'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; // Player (Michael) const player = { x: canvas.width / 2, y: canvas.height - 120, size: 18, speed: 3.5 }; // Michael's House const house = { x: canvas.width / 2 - 100, y: 50, w: 200, h: 120 }; const keys = { up: false, down: false, left: false, right: false }; function bind(id, k) { const el = document.getElementById(id); el.ontouchstart = (e) => { e.preventDefault(); keys[k] = true; }; el.ontouchend = (e) => { e.preventDefault(); keys[k] = false; }; el.onmousedown = () => keys[k] = true; el.onmouseup = () => keys[k] = false; } bind('up', 'up'); bind('down', 'down'); bind('left', 'left'); bind('right', 'right'); function draw() { ctx.clearRect(0, 0, canvas.width, canvas.height); // Road ctx.fillStyle = '#333'; ctx.fillRect(0, canvas.height - 90, canvas.width, 50); // Driveway ctx.fillStyle = '#555'; ctx.fillRect(house.x + 70, house.y + house.h, 60, canvas.height - 90 - (house.y + house.h)); // Michael's House ctx.fillStyle = '#e6d7b8'; ctx.fillRect(house.x, house.y, house.w, house.h); ctx.strokeStyle = '#222'; ctx.lineWidth = 3; ctx.strokeRect(house.x, house.y, house.w, house.h); // Door & Windows ctx.fillStyle = '#4a2e18'; ctx.fillRect(house.x + 80, house.y + house.h - 30, 40, 30); ctx.fillStyle = '#7ec8e3'; ctx.fillRect(house.x + 20, house.y + 25, 35, 25); ctx.fillRect(house.x + 145, house.y + 25, 35, 25); // Pool ctx.fillStyle = '#00aaff'; ctx.fillRect(house.x + house.w + 15, house.y + 20, 60, 80); // Player (Michael - Red Shirt) ctx.fillStyle = '#cc3333'; ctx.beginPath(); ctx.arc(player.x, player.y, player.size, 0, Math.PI * 2); ctx.fill(); // Head ctx.fillStyle = '#ffcc99'; ctx.beginPath(); ctx.arc(player.x, player.y, player.size * 0.5, 0, Math.PI * 2); ctx.fill(); // Name Label ctx.fillStyle = '#fff'; ctx.font = '12px Arial'; ctx.textAlign = 'center'; ctx.fillText('Michael', player.x, player.y - player.size - 4); } function update() { if (keys.up && player.y - player.size > 0) player.y -= player.speed; if (keys.down && player.y + player.size < canvas.height) player.y += player.speed; if (keys.left && player.x - player.size > 0) player.x -= player.speed; if (keys.right && player.x + player.size < canvas.width) player.x += player.speed; } function loop() { draw(); update(); requestAnimationFrame(loop); } loop(); </script> </body> </html>
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