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<!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> <title>ALTAMASH - OFFLINE COURT</title> <style> body { margin:0; overflow:hidden; background:black; font-family: Arial, sans-serif; } canvas { display:block; } #title { position: absolute; top: 15%; left: 50%; transform: translate(-50%, -50%); color: white; font-size: 40px; font-weight: bold; letter-spacing: 10px; pointer-events: none; text-shadow: 0 0 20px #00ffff; z-index: 10; } #ui { position: absolute; top: 10px; left: 10px; color: #00ffff; font-size: 18px; z-index: 10; } #controls { position: absolute; bottom: 20px; width: 100%; display: flex; justify-content: space-between; padding: 0 20px; box-sizing: border-box; z-index: 10; } .btn { width: 80px; height: 80px; background: rgba(0,255,255,0.2); border: 2px solid #00ffff; border-radius: 50%; color: white; font-size: 30px; display: flex; align-items: center; justify-content: center; user-select: none; } .btn:active { background: rgba(0,255,255,0.6); } #startScreen { position: absolute; inset: 0; background: rgba(0,0,0,0.85); display: flex; flex-direction: column; align-items: center; justify-content: center; z-index: 20; color: white; } #startScreen button { margin-top: 20px; padding: 12px 35px; font-size: 20px; background: #00ffff; border: none; border-radius: 30px; font-weight: bold; box-shadow: 0 0 20px #00ffff; } </style> </head> <body> <div id="title">ALTAMASH</div> <div id="ui">SCORE: <span id="score">0</span><br>HIGH: <span id="high">0</span></div> <div id="startScreen"> <h1 style="letter-spacing:8px; text-shadow:0 0 20px #00ffff;">ALTAMASH</h1> <p>OFFLINE COURT RACING</p> <button onclick="startGame()">PLAY OFFLINE</button> </div> <div id="controls"> <div class="btn" id="leftBtn">◀</div> <div class="btn" id="rightBtn">▶</div> </div> <canvas id="c"></canvas> <script> let canvas = document.getElementById('c'); let ctx = canvas.getContext('2d'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; let particles = []; for(let i=0; i<80; i++){ particles.push({ x: Math.random()*canvas.width, y: Math.random()*canvas.height, vx: (Math.random()-0.5)*1.5, vy: (Math.random()-0.5)*1.5, r: Math.random()*2+1 }); } let gameRunning = false; let score =
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1

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1

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3KB

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3KB

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60.0ms

Dom Content Loaded

116.0ms

First Paint

60.0ms

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