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<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Indian Car Test Drive - Army Edition</title> <style> body { margin: 0; font-family: 'Arial Black', sans-serif; background: #1a1a1a; color: white; overflow: hidden; } #gameUI { position: absolute; width: 100%; height: 100%; display: flex; flex-direction: column; align-items: center; justify-content: center; background: rgba(0,0,0,0.8); z-index: 10; } /* Army Man Logo Style */ #logo { width: 300px; height: 300px; border: 5px solid #4b5320; border-radius: 50%; background: url('https://img.freepik.com/free-photo/soldier-with-gun-silhouette_23-2148181410.jpg') center/cover; margin-bottom: 20px; box-shadow: 0 0 20px #4b5320; } button { padding: 15px 50px; font-size: 24px; cursor: pointer; background: #4b5320; color: white; border: none; border-radius: 10px; transition: 0.3s; } button:hover { background: #6b7340; transform: scale(1.1); } .settings { margin-top: 20px; background: rgba(255,255,255,0.1); padding: 20px; border-radius: 15px; width: 300px; } input[type="range"] { width: 100%; accent-color: #4b5320; } canvas { display: block; } #info { position: absolute; top: 10px; left: 10px; background: rgba(0,0,0,0.5); padding: 10px; border-radius: 5px; pointer-events: none; } </style> </head> <body> <div id="gameUI"> <div id="logo"></div> <h1>INDIAN TEST DRIVE</h1> <button onclick="startGame()">START GAME</button> <div class="settings"> <label>πŸ”Š Sound Volume</label> <input type="range" id="volume" min="0" max="100" value="80"> <br><br> <label>πŸ•ΉοΈ Handling Sensitivity</label> <input type="range" id="handling" min="1" max="10" value="5"> </div> <p>Cars: Suzuki to Defender (Unlimited Speed!)</p> </div> <div id="info" style="display:none;"> Speed: <span id="speedDisplay">0</span> km/h <br> Car: <span id="carName">Defender</span> <br> Controls: ARROW KEYS to Drive </div> <canvas id="gameCanvas"></canvas> <script> const canvas = document.getElementById('gameCanvas'); const ctx = canvas.getContext('2d'); const ui = document.getElementById('gameUI'); const speedTxt = document.getElementById('speedDisplay'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; let gameRunning = false; let speed = 0; let roadOffset = 0; let carX = canvas.width / 2 - 40; let sensitivity = 5; function startGame() { ui.style.display = 'none'; document.getElementById('info').style.display = 'block'; gameRunning = true; sensitivity = document.getElementById('handling').value; animate(); } let keys = {}; window.addEventListener('keydown', (e) => keys[e.code] = true); window.addEventListener('keyup', (e) => keys[e.code] = false); function drawRoad() { ctx.fillStyle = "#333"; // Road color ctx.fillRect(0, 0, canvas.width, canvas.height); ctx.strokeStyle = "white"; ctx.setLineDash([40, 40]); ctx.lineWidth = 5; ctx.beginPath(); ctx.moveTo(canvas.width / 2, 0); ctx.lineTo(canvas.width / 2, canvas.height); ctx.lineDashOffset = -roadOffset; ctx.stroke(); } function drawCar() { // Humne yahan ek 'Defender' jaisi SUV draw ki hai ctx.fillStyle = "darkgreen"; // Army Color Defender ctx.fillRect(carX, canvas.height - 150, 80, 120); // Windows ctx.fillStyle = "lightblue"; ctx.fillRect(carX + 10, canvas.height - 130, 60, 30); // Wheels ctx.fillStyle = "black"; ctx.fillRect(carX - 5, canvas.height - 140, 10, 30); ctx.fillRect(carX + 75, canvas.height - 140, 10, 30); } function animate() { if (!gameRunning) return; drawRoad(); drawCar(); // Physics Logic if (keys['ArrowUp']) speed += 0.5; // Unlimited speed ka logic else if (keys['ArrowDown']) speed -= 0.5; else speed *= 0.99; // Natural slow down if (keys['ArrowLeft']) carX -= (speed * 0.05 * sensitivity); if (keys['ArrowRight']) carX += (speed * 0.05 * sensitivity); roadOffset += speed; speedTxt.innerText = Math.floor(speed * 10); requestAnimationFrame(animate); } </script> </body> </html>
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82KB

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82KB

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108.0ms

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132.0ms

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229.0ms

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