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<!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> <title>Indian Defender 3D</title> <style> body { margin: 0; background: #87CEEB; overflow: hidden; font-family: sans-serif; } #game-container { position: relative; width: 100vw; height: 100vh; } /* Speedometer */ #ui-top { position: absolute; top: 20px; left: 20px; color: white; text-shadow: 2px 2px 5px black; z-index: 10; } /* Mobile Controls Like PS5/GTA */ #controls { position: absolute; bottom: 30px; width: 100%; display: flex; justify-content: space-between; padding: 0 20px; box-sizing: border-box; z-index: 20; } .btn { width: 80px; height: 80px; background: rgba(0,0,0,0.5); border: 3px solid white; border-radius: 50%; color: white; display: flex; align-items: center; justify-content: center; font-weight: bold; font-size: 20px; user-select: none; -webkit-tap-highlight-color: transparent; } .btn:active { background: white; color: black; } canvas { display: block; width: 100%; height: 100%; } </style> </head> <body> <div id="game-container"> <div id="ui-top"> <h2 style="margin:0">DEFENDER 3D</h2> <div id="speed">Speed: 0 KM/H</div> </div> <div id="controls"> <div style="display:flex; gap:10px;"> <div class="btn" id="left">L</div> <div class="btn" id="right">R</div> </div> <div style="display:flex; gap:10px;"> <div class="btn" style="background:rgba(255,0,0,0.6)" id="brake">BRK</div> <div class="btn" style="background:rgba(0,255,0,0.6)" id="gas">GAS</div> </div> </div> <canvas id="c"></canvas> </div> <script> const canvas = document.getElementById('c'); const ctx = canvas.getContext('2d'); let w, h, speed = 0, carX = 0, roadOffset = 0; let input = { left: false, right: false, gas: false, brake: false }; function resize() { w = canvas.width = window.innerWidth; h = canvas.height = window.innerHeight; carX = w / 2; } window.onresize = resize; resize(); // Touch Event Listeners for Mobile function setupBtn(id, key) { const el = document.getElementById(id); el.addEventListener('touchstart', (e) => { e.preventDefault(); input[key] = true; }); el.addEventListener('touchend', (e) => { e.preventDefault(); input[key] = false; }); } setupBtn('left', 'left'); setupBtn('right', 'right'); setupBtn('gas', 'gas'); setupBtn('brake', 'brake'); function draw() { // 1. Sky & Background ctx.fillStyle = "#87CEEB"; // Sky ctx.fillRect(0, 0, w, h); ctx.fillStyle = "#228B22"; // Grass ctx.fillRect(0, h * 0.4, w, h * 0.6); // 2. 3D Road Perspective (GTA Style) ctx.fillStyle = "#333"; ctx.beginPath(); ctx.moveTo(w * 0.45, h * 0.4); // Top of road ctx.lineTo(w * 0.55, h * 0.4); ctx.lineTo(w * 1.2, h); // Bottom Right ctx.lineTo(w * -0.2, h); // Bottom Left ctx.fill(); // Road Lines (Animated) ctx.strokeStyle = "white"; ctx.lineWidth = 5; ctx.setLineDash([20, 40]); ctx.lineDashOffset = -roadOffset; ctx.beginPath(); ctx.moveTo(w / 2, h * 0.4); ctx.lineTo(w / 2, h); ctx.stroke(); // 3. Buildings (Simple Parallax) ctx.fillStyle = "#555"; for(let i=0; i<5; i++) { let by = ((i * 200 + roadOffset) % h); ctx.fillRect(w * 0.1, by, 50, 100); // Left Buildings ctx.fillRect(w * 0.8, by, 50, 100); // Right Buildings } // 4. Car Physics (Unlimited Speed) if(input.gas) speed += 0.5; if(input.brake) speed -= 1.0; speed *= 0.98; // Friction if(speed < 0) speed = 0; if(input.left) carX -= speed * 0.15; if(input.right) carX += speed * 0.15; roadOffset += speed; document.getElementById('speed').innerText = `Speed: ${Math.floor(speed * 5)} KM/H`; // 5. Draw Indian Defender Car (Back View) let scale = 1.5; ctx.fillStyle = "#4b5320"; // Army Green ctx.fillRect(carX - 30 * scale, h - 150, 60 * scale, 50 * scale); // Main Body ctx.fillStyle = "#333"; // Roof ctx.fillRect(carX - 25 * scale, h - 145, 50 * scale, 30 * scale); ctx.fillStyle = "black"; // Spare Tire ctx.fillRect(carX - 10 * scale, h - 105, 20 * scale, 10 * scale); requestAnimationFrame(draw); } draw(); </script> </body> </html>
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