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html <!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> <title>BR 49 Bots Mobile</title> <style> html,body {margin:0; background:#000; overflow:hidden; touch-action:none} canvas {display:block} #fps {position:absolute; top:10px; left:10px; color:#0f0; font:14px monospace} .joy {position:absolute; bottom:20px; width:120px; height:120px; border-radius:50%; background:#3338; border:2px solid #555} #joystick {left:20px} #shoot {right:20px; width:90px; height:90px; background:#f008} .knob {position:absolute; width:50px; height:50px; border-radius:50%; background:#aaa; top:35px; left:35px} </style> </head> <body> <div id="fps">FPS: 0</div> <canvas id="c"></canvas> <div class="joy" id="joystick"><div class="knob" id="knob"></div></div> <div class="joy" id="shoot"></div> <script> const c = http://document.getElementById('c'); const ctx = http://c.getContext('2d'); http://c.width = innerWidth; http://c.height = innerHeight; const BOT_COUNT = 49; const CELL = 100; let last = http://performance.now(); let fps = 0; // Game state const bots = http://Array.from({length: BOT_COUNT}, () => ({ x: http://Math.random()_c.width, y: http://Math.random()_c.height, vx:0, vy:0, r:12, alive:true })); const player = {x:c.width/2, y:c.height/2, r:14, alive:true}; let zoneR = http://Math.min(c.width,c.height)/2; let zoneC = {x:c.width/2, y:c.height/2}; let bullets = []; let moveVec = {x:0, y:0}; // Joystick control const joy = http://document.getElementById('joystick'); const knob = http://document.getElementById('knob'); let joyActive = false; http://joy.addEventListener('touchstart', e => joyActive = true); http://joy.addEventListener('touchend', e => { joyActive = false; moveVec = {x:0, y:0}; http://knob.style.transform = 'translate(0,0)'; }); http://joy.addEventListener('touchmove', e => { if(!joyActive) return; let t = http://e.touches; let rect = http://joy.getBoundingClientRect(); let dx = http://t.clientX - http://rect.left - 60; let dy = http://t.clientY - http://rect.top - 60; let dist = http://Math.hypot(dx,dy); let max = 45; if(dist > max) { dx = dx/dist_max; dy = dy/dist_max; } http://knob.style.transform = `translate(${dx}px, ${dy}px)`; moveVec = {x: dx/max, y: dy/max}; });[0] // Shoot button http://document.getElementById('shoot').addEventListener('touchstart', e => { if(!player.alive) return; let angle = http://Math.atan2(moveVec.y, moveVec.x) || 0; http://bullets.push({x:player.x, y:player.y, vx:Math.cos(angle)_12, vy:Math.sin(angle)_12, life:60}); }); function getGrid(x,y) { return `${Math.floor(x/CELL)}_${Math.floor(y/CELL)}`; } function buildGrid() { const grid = {}; for(let b of bots) if(b.alive) { let key = getGrid(b.x,b.y); (grid??= []).push(b); } return grid; }[key] function update() { const now = http://performance.now(); fps = 0.9_fps + 0.1_(1000/(now-last)); last = now; http://document.getElementById('fps').textContent = 'FPS: ' + http://fps.toFixed(0); http://ctx.fillStyle = '#000'; http://ctx.fillRect(0,0,c.width,c.height); zoneR = http://Math.max(80, zoneR - 0.4); http://ctx.strokeStyle = '#fff'; http://ctx.beginPath(); http://ctx.arc(zoneC.x, zoneC.y, zoneR, 0, 7); http://ctx.stroke(); // Player move dari joystick if(player.alive) { player.x += moveVec.x _ 6; player.y += moveVec.y _ 6; if(Math.hypot(player.x-zoneC.x, player.y-zoneC.y) > zoneR) http://player.alive = false; } const grid = buildGrid(); const playerCell = getGrid(player.x, player.y); for(let b of bots) { if(!b.alive) continue; let = http://playerCell.split('_').map(Number); let near = false; for(let dx=-1; dx<=1; dx++) for(let dy=-1; dy<=1; dy++) { if(grid[`${cx+dx}_${cy+dy}`]?.includes(b)) near = true; } if(near && http://player.alive) { let dx = player.x - b.x, dy = player.y - b.y; let d = http://Math.hypot(dx,dy) || 1; http://b.vx = dx/d_3; http://b.vy = dy/d_3; } b.x += http://b.vx; b.y += http://b.vy; if(Math.hypot(b.x-zoneC.x, b.y-zoneC.y) > zoneR) http://b.alive = false;[cx][cy] http://ctx.fillStyle = '#ff3333'; http://ctx.beginPath(); http://ctx.arc(b.x, b.y, b.r, 0, 7); http://ctx.fill(); if(player.alive && http://Math.hypot(b.x-player.x, b.y-player.y) < b.r+player.r) { http://b.alive = false; http://player.alive = false; } } bullets = http://bullets.filter(bl => { bl.x += http://bl.vx; bl.y += http://bl.vy; http://bl.life--; http://ctx.fillStyle = 'yellow'; http://ctx.fillRect(bl.x, bl.y, 3, 3); let g = grid[getGrid(bl.x, bl.y)] || []; for(let b of g) if(b.alive && http://Math.hypot(bl.x-b.x, bl.y-b.y) < b.r) { http://b.alive = false; return false; } return http://bl.life > 0 && bl.x>0 && bl.x<c.width && bl.y>0 && bl.y<c.height; }); if(player.alive) { http://ctx.fillStyle = '#00aaff'; http://ctx.beginPath(); http://ctx.arc(player.x, player.y, player.r, 0, 7); http://ctx.fill(); } requestAnimationFrame(update); } requestAnimationFrame(update); </script> </body> </html>
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79.0ms

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172.0ms

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80.0ms

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