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Script
<!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>ALTAMASH</title> <style> body { margin:0; overflow:hidden; background:black; } canvas { display:block; } #title { position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); color: white; font-family: Arial, sans-serif; font-size: 50px; font-weight: bold; letter-spacing: 10px; pointer-events: none; text-shadow: 0 0 20px #00ffff; } </style> </head> <body> <div id="title">ALTAMASH</div> <canvas id="c"></canvas> <script> let canvas = document.getElementById('c'); let ctx = canvas.getContext('2d'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; let particles = []; for(let i=0; i<150; i++){ particles.push({ x: Math.random()*canvas.width, y: Math.random()*canvas.height, vx: (Math.random()-0.5)*2, vy: (Math.random()-0.5)*2, r: Math.random()*3+1 }); } function animate(){ ctx.fillStyle = 'rgba(0,0,0,0.1)'; ctx.fillRect(0,0,canvas.width,canvas.height); for(let p of particles){ p.x += p.vx; p.y += p.vy; if(p.x<0 || p.x>canvas.width) p.vx*=-1; if(p.y<0 || p.y>canvas.height) p.vy*=-1; ctx.beginPath(); ctx.arc(p.x,p.y,p.r,0,Math.PI*2); ctx.fillStyle = '#00ffff'; ctx.fill(); } requestAnimationFrame(animate); } animate(); window.onresize = () => { canvas.width = window.innerWidth; canvas.height = window.innerHeight; } </script> </body> </html>
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Performance Summary

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2KB

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2KB

Content Size

193.0ms

Dom Content Loaded

388.0ms

First Paint

193.0ms

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